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[ICQ-IM-ChatAndQQ_loginOnly

Description: 安卓QQ2015登陆源码,使用TCP协议连接手机qq服务器进行QQ的登陆注销操作。-Android QQ login demo,use tcp to connect qq server ,include login and logout.
Platform: | Size: 31744 | Author: zhangjx | Hits:

[androidSocket

Description: 一个Android手机与PC通讯的例子,手机是client,PC是Server,目前是单向的只能是手机给PC发,用的TCP协议。测试的时候记得改IP。-An example of Android mobile phone and PC communications, mobile phone is client, PC is Server, is currently only one way can only be the phone to send PC, using the TCP protocol. Test the time to remember to change IP.
Platform: | Size: 54272 | Author: zhouyiwen | Hits:

[JSP/JavaTCPClient4.0

Description: 基于TCP网络协议的通讯程序,客户端部分-an app for android
Platform: | Size: 22537216 | Author: 198991 | Hits:

[JSP/JavaTCPService4.0

Description: 安卓平台的基于TCP通讯的应用源码,服务端部分-an app for android
Platform: | Size: 22599680 | Author: 198991 | Hits:

[androidwifi-test

Description: 使用Android时写的一个wifi测试工具,可以进行tcp、udp通信,同时将通信数据保存到记录文件中。 可以在此基础上修改为自己的WiFi调试助手。-Write when using a wifi Android test tool that can be tcp, udp communications, while saving communication data to the log file. You can modify debugging aids for their WiFi on this basis.
Platform: | Size: 289792 | Author: 独闯天涯 | Hits:

[JSP/JavaAndroid_TCP

Description: java socket demo的例程,测试可用(java socket demo can use by set)
Platform: | Size: 3067904 | Author: gucheng12 | Hits:

[MiddleWare仿QQ通讯聊天软件r

Description: 仿QQ聊天。是采用 Java平台开发的一套即时通讯聊天系统,献给对即时通讯有兴趣的朋友。服务端实现了TCP Socket和WebSocket,方便接入网页版、安卓、IOS、PC桌面版客户端(Imitation QQ chat. It is an instant messaging chat system developed on the Java platform dedicated to friends who are interested in instant messaging. The server implements TCP Socket and WebSocket for easy access to web, Android, IOS, PC desktop clients)
Platform: | Size: 60789760 | Author: 孤独的老张 | Hits:

[Other10w IM架构方案及分析

Description: 目前游戏的服务器架构主要由“游戏大厅”和“PvP”2个部分组成,而在不断探索中,其后来又在架构中加入了Proxy中转服务器,也正是这个服务器的加入为《王者荣耀》解决了后来“安卓、iOS”同服等一系列出现的问题。此外,他还介绍了《王者荣耀》在网络协议以及同步方案上的一些尝试,并一一复盘了这些尝试的优劣势,并解答了为什么,最终游戏会放弃TCP协议(传输控制协议)与曾经在《霸三国》中所使用的CLIENT-SERVER结构(C/S结构),并且转而使用了UDP协议(用户数据报协议)与帧同步同步方案。(At present, the server architecture of the game is mainly composed of 2 parts: "game hall" and "PvP", and in the continuous exploration, it later joined the Proxy transfer server in the architecture. It is the addition of this server to "King glory" to solve a series of problems such as "Android, iOS" and so on. In addition, he introduced some attempts of the Royal glory to network protocols and synchronization schemes, and reviewed the strengths and weaknesses of these attempts, and answered why the final game would give up the TCP protocol (transmission control protocol) and the CLIENT-SERVER structure (C/S structure) that had been used in the kingdoms. And the UDP protocol (User Datagram Protocol) and frame synchronization synchronization scheme are used instead.)
Platform: | Size: 2176000 | Author: tmpsammy | Hits:
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